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Revolutionizing Education with ICT: The Latest Tools and Trends


The use of Information and Communications Technology (ICT) in education has rapidly evolved in recent years, providing teachers and students with new and innovative tools to enhance the learning experience. From virtual reality (VR) headsets and educational software to online learning platforms and mobile apps, there are now countless ICT tools available to support teaching and learning in the classroom.


One of the most exciting developments in the world of ICT in education is the increasing use of virtual reality technology, such as Google Expeditions, ClassVR, Nearpod VR, Google Cardboard. VR headsets allow students to immerse themselves in realistic, three-dimensional environments, providing a unique and engaging way to learn about a wide range of subjects. For example, a student studying ancient history could use a VR headset to explore a virtual replica of the Roman Colosseum, while a biology student could use VR to examine the human body in incredible detail.





Another important trend in the use of ICT in education is the rise of online learning platforms, which provide teachers and students with access to a vast array of educational resources and tools. These platforms often include features such as video lessons, interactive quizzes, and collaborative learning spaces, making it easier than ever for students to access high-quality educational content from anywhere with an internet connection.


Here are some of them you might find useful:

  • Kahoot!: This popular platform allows teachers to create and share quizzes, surveys, and other interactive games with their students. Students can participate in the games using any device with a web browser, making it easy to use in the classroom.

  • Quizlet: Quizlet is a flashcard app that also includes game-like features such as "Learn," "Match," and "Test" modes. These features allow students to study and review material in a fun and engaging way.

  • Nearpod: Nearpod is a comprehensive teaching platform that includes a wide range of interactive features, including games and other engaging activities. Teachers can use Nearpod to create and share multimedia presentations that include games, quizzes, polls, and more.

  • Socrative: Socrative is a student response system that allows teachers to create and share quizzes, surveys, and other games with their students. Students can participate in the games using any device with a web browser or the Socrative app.

  • Classcraft: Classcraft is a gamified learning platform that allows teachers to create and manage quests, challenges, and other game-like activities for their students. Classcraft includes features such as character creation, team building, and rewards, making it a fun and engaging tool for the classroom.





If you are on the hunt for game-based learning solutions, we have also compiled a list of a few digital tools that can be used to create and play games in the classroom. All of these also allow teachers to download videos and activities for offline use, making it a great option for classrooms with limited internet access:

  • Plickers: Plickers is a student response system that allows teachers to create and share quizzes and other games with their students. Unlike other student response systems, Plickers uses physical cards that students can hold up to indicate their answers, making it a great option for offline use.

  • Quizizz: Quizizz is a gamified quiz platform that allows teachers to create and share quizzes and other games with their students.

  • ClassHook: ClassHook is a video-based teaching platform that includes a range of interactive features, including games and quizzes.

  • FlipQuiz: FlipQuiz is a digital game board that allows teachers to create and share quiz games and other activities with their students.

  • ClassDojo: ClassDojo is a communication and behavior management platform that includes a range of interactive features, including games and other engaging activities.




In addition to online learning platforms, such as Khan Academy, Coursera, EdX, or Blackboard, mobile apps are also becoming an increasingly important part of the ICT landscape in education. From language learning apps and flashcard apps to educational games and productivity tools, there are now countless mobile apps available to support teaching and learning. These apps allow students to access educational content on the go, providing a convenient and flexible way to learn.




Overall, the newest ICT tools in education are providing exciting new opportunities for teachers and students alike. From virtual reality headsets and online learning platforms to mobile apps and more, there is no doubt that ICT will continue to play a vital role in enhancing the educational experience in the years to come.


Want to learn more and get ready-made digital materials to use in your classroom? Join our "Tech-Savvy Teaching" teacher training course.





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